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Release date: 2026/06/15
This version contains mostly bugfixes. Thanks for all the bug reporting!
Gameplay
- Gameplay: Fixed some official levels that were behaving weirdly, like RJ tutorials not showing multitap tiles.
- Gameplay: Fixed wrong song offset in XT-6.
- Co-op: Fixed a bug where pause tiles would kill all players except P1.
- MO-X: Added back 2 missing checkpoints that were back in pre 3.0 versions.
- CE-X: Removed a rogue tile appearing with a red arrow icon.
- Error meter: Fixed showing incorrect timings.
- Practice Mode: Going down to check the timeline in the pause menu plays the song.
Custom Levels
- Installing a .zip file that doesn't have a main.adofai will still install it, and rename one of the .adofai files to main.adofai to use it as the base one.
- When exiting a category (Workshop, Featured, Tech), it will take you know to the initial Custom Levels screen rather than the Level Select.
- Featured (Classic and Tech) levels that you've subscribed are again shown in the Library.
- "Community Featured" label doesn't stay dangling anymore, after you go to another level that doesn't use that tag.
- Small optimizations on initial level load, especially when having lots of decorations.
- More specific detail when importing level fails or has a warning.
- Fixed an issue where you couldn’t delete a level if you had used the mouse on the bottom option panels.
- Fixed some issues that happened when importing older levels.